Twilight Imperium
“An epic board game of galactic conquest, politics, and trade” these are the words that greet you as you pull up Twilight Imperium on Fantasy Flight Games’ website. Arguably this game made Fantasy Flight the company it is, and it has a sort of unflinching quality to it. It’s a massive game with 200+ pieces, 400 cards, and details of every race you will find in the game. On a scale of 1-10, 1 being Diplomacy like simplicity, 10 being the ostentatiously discursive complex systems like ant hives, the US military, and War! Age of Imperialism, Twilight Imperium is an 11.
Even though it’s complex, it has a flow to it that seems to fit. The most recent edition refined the rules, and made the process more natural. This game is constantly hailed for its depth, and some have called it a new standard in adult board games. The Bulwark is proud to let you be the judge.
Andrew Flicker will be running a game of Twilight Imperium this weekend. He recently acquired it from the mad genius behind Alien Overlords, and acquired it with a challenge. He was challenged to not only learn the game himself, but teach others to do play; like some sort of esoteric alien race Dave Zumerwalt, who sold the game to Drew, threw down the gauntlet. He will return at some unspecified moment in time to measure us, to see if we had been not only enlightened but honed and to meet him on the intergalactic field of battle.
This is a fantastic game Drew will be running this weekend. The game starts at 1:00 and should end by 6:00 at the latest. If you are interested in playing please contact myself or Drew at drewflicker@gmail.com.